Gaming with AI Certificate

This Course is not for Academic Credit

100% ONLINE

SELF-PACED

NO COST

12 hours

Summary

The Gaming with AI Certificate explores how artificial intelligence is transforming modern game development. This advanced certificate equips learners with the skills to integrate AI tools across design, audio, testing, and gameplay systems while addressing ethical and legal considerations.

Participants gain hands-on experience using AI to create immersive, adaptive, and player-centered game experiences.

What you'll learn:

  • Core game mechanics and design principles
  • AI-enhanced tools for game design and development
  • Player-centered design using psychology models
  • AI-generated music, sound effects, and voice content
  • Advanced AI systems, testing, and procedural generation
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Module and Content:

This certificate includes a handful of modules that include short videos, readings, and an optional worksheet to test your knowledge of the material.

  • Game Design & Player Experience
    Mechanics, engagement, and psychology

  • AI Tools for Game Creation
    Design, coding assistants, and content generation

  • AI Audio & Immersion
    Music, sound effects, and voice synthesis

  • Advanced AI Systems
    Procedural content, adaptive gameplay, and testing

  • Ethics & AI Integration
    Legal, ethical, and workflow considerations

Learning Objectives:

By the end of this certificate, students will be able to:

  • Implement AI tools throughout the game development process

  • Design adaptive and immersive player experiences

  • Develop advanced AI-driven gameplay systems

  • Evaluate AI integration performance and workflows

What you'll receive:

Upon finishing this certificate, students will receive an online certificate of completion.

Registration form link not found.

Meet the instructor:

Mark Ollila, PhD.

Program Director and Professor of Practice,
The GAME School

Mark Ollila is a seasoned executive with a distinguished career spanning over two decades in the computer gaming, nanotechnology, internet, software, and media technology industries. As of August 1st, 2024, he is founding director of the Endless Lab of Games and Learning. 

From April 22, 2022, he served as the Chief Executive Officer and a board member of his current company, following the acquisition of Evasyst. Prior to this, he was the CEO and a director of Evasyst since October 31, 2018. Mark’s leadership journey includes key roles at Verve Wireless Inc., where he was Chief of Staff and VP of New Product Innovation from 2015 to 2017, overseeing new product development.

At Nokia, from 2006 to 2014, he was pivotal in shaping the company’s services and long-term technology roadmap, starting as Director of Games Strategy and Industry Marketing and rising to Senior Director of Long Term Technology Roadmap and Innovation Portfolio.

During his tenure, he led Nokia’s first-party publishing business, as well as its video and photo sharing services, achieving a global reach in the hundreds of millions. He was also a key player in the strategic agreement between Nokia and Microsoft in 2011.In addition to his executive roles, Mark has held numerous board and advisory positions, including with Imagine Intelligent Materials, Blind Squirrel Games, EvoNexus, Adverty, Pyze, Kadho, Kin Wellness, and the Game Developers Conference (Mobile).

He has also been involved with the Mobile Ecosystem Forum and was Chairman of the Board of Meqon Research AB, a physics middleware provider acquired by Ageia and integrated into NVIDIA PhysX.Mark holds a PhD in Computer Science and an MBA from London Business School, reflecting his strong academic background alongside his extensive industry experience.